Main Compose - The compose that increases the main attributes of the
eudemon, also it doesn't need the minor eudemon to have higher
attributes than the main eudemon, only restriction is the minor
starmark. The starmark required for the minor increases according to the
main eudemon's main attributes, not by the main eudemon's star mark or
reborn. Once the main eudemon's main attributes reaches a certain
milestone, the required starmark of the minor increases, and at later
composes, there's almost no starmark gained per compose because the
attributes obtained is so small. Once you click the Yes button to
compose, each main attribute will roll a dice, ranging from 1-6, the
higher the dice rolls to, the more main attribute/starmarks the eudemon
will receive, but by using eudemon clovers, all the dices will roll to
6, granting the highest amount of attributes and starmarks gained for
the main eud, while using eudemon coniums will make all of the dices to
roll to 1, giving the lowest amount of attribute/starmark. The minor
eudemons can only be the same eud as the main eud, or a universal eud,
this applies to everything except spirit euds from necromancers. At
later stages, the main eudemon will require minors with the same race as
the main, you can use race berry on the minors when they're level 1 to
change their race to the same one as the main, or if your main is
thunder, then there will not be any requirement for same race.
(1) Major eudemon < = 5-Stars:
A. Major eudemon > = level 40.
B. Minor eudemon > = level 20.
(After composing, At level 40, your major eudemon will jump to its original level.)
(2)Major eudemon > 5-Stars:
A. Major eudemon > = level 70.
B. Minor eudemon > = 40.
(After composing, At level 60, your major eudemon will jump to its original level.)
(3) Major eudemon >= 10-Stars:
A. Major eudemon >= level 70.
B. Minor eudemon >= level 50. With additional quality requirements.
Sub Compose - Any attributes that are not main attributes will be
placed into sub attributes category, contrary to main attributes, sub
attributes aren't infinite, and there is a cap to how high you can get
the attributes to. For these composes, the minor eudemon must have
higher sub attributes than the main eud, and the compose is a bit weird,
but I'll explain this with an example below:
Main eudemon has a sub attributes of 10, minor has the same sub
attribute of 110, the difference between the attributes of the two euds
is 100, once sub composed, only 75% of that difference is transferred
onto the main eud, which is 75.
75+10=85, the main eudemon now has 85 of the sub attribute instead of
10. For these composes, the minor eudemon must be the same eudemon as
the main.
Initial Compose - Works pretty much the same way as sub attribute
compose, minor must have higher initial attributes than the main, and
75% of the difference is transferred onto the main eud. However, there
are some advantages to super eudemons with this compose, super eudemons
Diana, Adam, Flora, and Austin, can also use universal euds as minor
euds in initial compose, this also applies to Kylins.
Luck Compose - Minor must have higher luck than the minor eud, and 80% of the difference is transferred onto the main eud.
Luck Improve - Main eud must have at least 70 luck before it can
use luck improve, by using a violet stone, each successful improve gives
1 luck, and 1 luck = 2 starmarks. Once the main eud's luck reaches 90,
there will be a chance that the luck improve fails, if it does, the
violet stone disappears, if luck is 100+, if the improve fails, the
violet stone disappears and eudemon returns to level 1, if luck is 110+,
you can no longer use violet stones and must use super violet stones,
if it fails, the stone disappears and eudemon returns to level 1, if the
luck is 120+, the eud can no longer use luck improve and must use luck
potions. Max luck is 200.
ID compose - Switches the ID between 2 eudemons, both return to level 1 while none of them is sacrificed, uses 1 red stone.
Orb/Agate Composing - A compose that adds only starmarks, no attribute increase, more requirements as the stage gets higher.
Orb:
Blue Orb(0=< ORB Points=< 300) Reborn Times>=5, Level>=50
Green Orb(301=< ORB Points=< 600) Stars>=20 Stars, Level>=70
Golden Orb[Stage 1](601=< ORB Points=< 900) Stars>=35 Stars, Level>=70
Golden Orb[Stage 2](901=< ORB Points=< 1000) Stars>=55 Stars, Level>=70
Agate:
0-300 Star>=30, Level>=70
301-600 Star>=35, Level>=70
601-900 Star>=40, Level>=70
901-1000 Star>=45, Level>=70
Divine Composing (Exclusive to divine eudemons only)
Divine Main compose - Same thing as normal main compose, except it
raises the divine main attribute, which is valor, now valor is a pure
starmark attribute, meaning it does not raise any stats that would be
helpful in things like questing. For this compose, a saint eudemon must
be used, and the requirement for the saint's starmark increases as valor
reaches different milestones.
Divine Initial Composing - Minor eud must have higher wisdom or
spirit than the main, like normal initial compose, only 75% of the
difference is transferred onto the main eud. Max for spirit and wisdom
is 60.
Soul Composing - Once the Divine eudemon reaches divine level 15,
it can start doing soul compose, each compose needs an Eidolon O, no
requirement for starmark. Each compose is a guarantee 5 soul points for
the compose, each soul point equal to 1 starmark, meaning every compose
is a guaranteed 5 starmarks, and 1 more if you still have reborn left. A
single stage is 200 points, once the points are maxed out, you will
need to use a phase stone, for example, p-1 is 200 max, once that is
maxed out, a p-1 stone will be needed, once used, the max goes up to
400, and grants an extra 50 soul points. Currently, the max is p-5, 1200
points.
No comments:
Post a Comment